![]() Deranking skills will cause one to lose talent experience and level if the accumulated experience goes below the acquired amount.The accumulation of a certain amount of experience in a talent causes the talent to rank. Each skill gives a different amount of talent experience based on the player's race and the skill's rank.Talents level similarly to skills (where level 1 is rank F and level 15 is rank 1) but do not require AP and are based on the ranks of the skills that talent specializes in.Talents start at level 1 and max out at level 16.Weapons will receive an additional 1 Minimum Damage and 2 Maximum Damage.Helmets, gauntlets, and boots will receive an additional 1 Durability.Clothing will receive an additional 1 Defense.Warning: Light Armors crafted through Tailoring require the Blacksmith Talent (and similarly, its Grandmaster).Armor will receive an additional 1 Protection.Shields will receive an additional 1 Defense.All items created through Blacksmithing, Carpentry, and Tailoring will receive a slight stat boost when in specific talents.Carpenters will have the ability to craft Talent-only weapons through Carpentry.Tailors will have the ability to use Talent-only Sewing Patterns.Blacksmiths will have the ability to use Talent-only Blueprints.Some Talents can craft Talent-only items:.The Mercantile Talent can randomly receive a Special Quest to obtain pieces of the Belmont Set.When the Smuggler appears, the commerce post displays how much he is willing to pay for an item.Information regarding the Smuggler's location and the Trade Good will scroll across the top of the screen for Commerce.Basic Church Part-time Job will provide 5 Holy Water of Lymilark as opposed to 4). 2x Production Experience (Experience points gained when successfully producing or gathering an item).These stats do not contribute towards Combat Power.įor Gathering Bonus Experience, see Gathering.These stats are permanent regardless of which talent is selected. Talents themselves also provide a stat boost when ranked up.Base, leveling, and aging stat bonuses stack with base character growth stats.Aging stat bonus – Stats gained upon aging until the age of 20.Leveling stat bonus – Stats gained upon leveling up.Base stat bonus – Stats gained upon selecting the talent.Some skills receive skill training benefits from multiple talents.Which skills receive double skill training and a training exp bonus when applicable.The talent you select will have an effect on:.Characters that were created before the Generation 17, Season 1 Update may choose their first talent upon logging in.You may change talents upon character creation or rebirth.The talent system is a stat, title, and skill specialization system.The Life Talent Selection Screen Basic Information
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