Though plenty of skills are able to be unlocked, the difference at first comes down to the unique cooldown ability that defines each role: One allows you to ping enemies through walls for a few seconds, one provides an area-of-effect heal to allies, another allows you to place blinding mines that can be set off by enemies, and the last one gives you a throwable stun device. It's encouraged, but apparently not mandatory, that each player in a group chooses a different class. This includes things throwing bricks at them to momentarily stun them, using revive kits to bring allies back to life, injecting a serum that reduces "psychosis," which applies visual and mechanical detriments when you've basically become too spooked to go on, and even a class-based abilities system with lengthy skill trees. The game still doesn't allow you to fight back, but you'll have more tools at your disposal that narrow the gap between what the hulking humans seeking to choke you can do, and what you can do in return. But even the simple wrinkle of crouching in the dark with friends gives The Outlast Trials a new feeling, and the differences don't end there. You'll still largely be shuffling through dark hallways in condemned hellholes while unbeatable villains lurk nearby hoping to maim you. A quick glance at gameplay would suggest things aren't all that different. Across several maps-to borrow a term from games usually quite unlike Outlast-teams of up to four will work together to complete a set of tasks while avoiding the monstrous enemies that lurk the halls. The Outlast Trials pits players as figurative lab rats in an unethical Murkoff maze of horrors. Now Playing: The Outlast Trials' TERRIFYING Opening Gameplay In The Outlast Trials, you can play alone and see all there is to see, but you'll probably get much further with a friend or three.īy clicking 'enter', you agree to GameSpot's ![]() Every other Outlast experience has been a single-player experience. The biggest difference between The Outlast Trials and the games that precede it is in its co-op-friendly setup. The Outlast Trials, as best I can tell after a weekend with the beta, will never scare me to that same extent, but that might be fine. Reviewing that game back in 2017, it was a rare occasion where I struggled to hit the embargo time simply because I had to will myself to deal with its horrors. Though the mechanics and level design were familiar after having played the first one and its Whistleblower DLC, I found the setting and characters of its doomsday cult to be much more terrifying than the wandering denizens of Murkoff's nefarious asylum in the first game. One of the more memorable antagonists is Gooseberry, a former children’s television host whose face was cut off and sewn back on, and who wields a hand puppet with a drill hidden inside.When I think about the scariest games I've ever played, the one that tends to jump out at me first and foremost is Outlast 2. We got a look at some of these insane characters in a recent behind-the-scenes episode from the Red Barrels team. Many were driven incurably insane, driven to hunt and kill all newcomers in the most horrific ways possible. Civilians are kidnapped and taken to the facility, where they are brainwashed with hallucinogens and forced to undergo brutal body alterations. ![]() Set during the Cold War era, the story once again follows the Murkoff Corporation as it attempts to perform inhumane experiments in their secret facility. ![]() ![]() The Outlast Trials serve as a prequel to Outlast and Outlast 2. We see what seems to be a church area and a hospital corridor, occupied by some of the denizens of the Murkoff facility. The images sample some of the varied environments promised in The Outlast Trials. As we push forward in the development of #TheOutlastTrials, Murkoff is looking forward to making new friends in the year to come.
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